Hi,
Is it possible using custom extension, to override logic for existing commands? For example I would like to auto accept party invite if user tries to invite character on his second window (dual box), or for example auto accept trade request for his box. I'm thinking to override for example `/invite` command to check if the character that is being invited is using the same IP address, if yes, then it's dualbox so instead of sending party invite request packet, just create the party or if it exists, just add player to existing one.
Another question I have is related network packets, I know I can write my custom ones using extensions, but what about overwriting existing ones? This one would be helpful for example during trade. Same situation, player trading with his own box, if he confirms the trade in trade window, I would like to auto accept it on his second character.
Is this the correct way of doing this? If yes, then how I could achieve this?
Is it possible using custom extension, to override logic for existing commands? For example I would like to auto accept party invite if user tries to invite character on his second window (dual box), or for example auto accept trade request for his box. I'm thinking to override for example `/invite` command to check if the character that is being invited is using the same IP address, if yes, then it's dualbox so instead of sending party invite request packet, just create the party or if it exists, just add player to existing one.
Another question I have is related network packets, I know I can write my custom ones using extensions, but what about overwriting existing ones? This one would be helpful for example during trade. Same situation, player trading with his own box, if he confirms the trade in trade window, I would like to auto accept it on his second character.
Is this the correct way of doing this? If yes, then how I could achieve this?