Passive skills stats to armors/weps not working.

MrTitan

Knight
Customer
I just notice that none of the armor/weapon passive skills works with the last update.
Does anyone have this problem?
example weapon skill
Code:
<skill id="11205" levels="1" name="Special Ability: Sov"> <!-- sov focus + health-->
    <table name="#baseCrit">88.1 116 133 139 139</table> 
    <set name="icon" val="icon.skill1077"/> 
    <set name="target" val="TARGET_SELF"/> 
    <set name="skillType" val="BUFF"/> 
    <set name="operateType" val="OP_PASSIVE"/> 
    <for>
      <mul order="0x30" stat="maxHp" val="1.80"/>
      <mul order="0x30" stat="pAtkSpd" val="1.05"/>
      <mul order="0x30" stat="pAtk" val="1.15"/>     
      <add order="0x40" stat="baseCrit" val="#baseCrit"/>  
      <mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/> 
      <add order="0x40" stat="pvePhysDmgBonus" val="15"/>
      <add order="0x40" stat="pvePhysDmgBonus" val="6"/>
      <add order="0x40" stat="pvePhysSkillDmgBonus" val="12"/> 
    </for>
  </skill>
even adding <add order="0x40" stat="pvePhysDmgBonus" val="15"/> the damage never change. I tried to add to armors/weapons
nothing works ...
<mul order="0x30" stat="maxHp" val="1.80"/> my HP stays the same ...

the only way the custom stats to work is via stats_custom_mod.xml
So any suggestions?!

P.s - before I didn't have any issue adding any skills or stats!
 
<add order="0x40" stat="pvePhysDmgBonus" val="15"/> <add order="0x40" stat="pvePhysDmgBonus" val="6"/>
Однаковий параметр це перше

<add order="0x40" stat="pvePhysDmgBonus" val="15"/> <add order="0x40" stat="pvePhysDmgBonus" val="6"/> <add order="0x40" stat="pvePhysSkillDmgBonus" val="12"/>
Зміни add на mul, і зроби у %
 
Чому я думаю що в тебе ГС дає помилку, і через це не працює скілл
 
Found the issue .. duplicate skills ..
Angry Spongebob Squarepants GIF
 
Found the issue .. duplicate skills ..
Angry Spongebob Squarepants GIF
i mean....i dont know where you find those skills but half of the example skill is wrong

skill id="11205" levels="1"
the skill has 1 level yet there is a table with 5 levels set for baseCrit
<table name="#baseCrit">(88.1) (116) (133) (139) (139)</table>
--------------------------------1------2------3------4-----5----------

and then the rest of errors like duplicate params and wrong params
like add order="0x40" to -> mul order="0x30" and so on.
 
i mean....i dont know where you find those skills but half of the example skill is wrong

skill id="11205" levels="1"
the skill has 1 level yet there is a table with 5 levels set for baseCrit
<table name="#baseCrit">(88.1) (116) (133) (139) (139)</table>
--------------------------------1------2------3------4-----5----------

and then the rest of errors like duplicate params and wrong params
like add order="0x40" to -> mul order="0x30" and so on.
as I said there was no errors. The skills are examples from the S weps with SA.
the 0x40 is added to test the skill power because it gives bigger stats. Anyway ... now everything is fine.
 
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