I just notice that none of the armor/weapon passive skills works with the last update.
Does anyone have this problem?
example weapon skill
even adding <add order="0x40" stat="pvePhysDmgBonus" val="15"/> the damage never change. I tried to add to armors/weapons
nothing works ...
<mul order="0x30" stat="maxHp" val="1.80"/> my HP stays the same ...
the only way the custom stats to work is via stats_custom_mod.xml
So any suggestions?!
P.s - before I didn't have any issue adding any skills or stats!
Does anyone have this problem?
example weapon skill
Code:
<skill id="11205" levels="1" name="Special Ability: Sov"> <!-- sov focus + health-->
<table name="#baseCrit">88.1 116 133 139 139</table>
<set name="icon" val="icon.skill1077"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="maxHp" val="1.80"/>
<mul order="0x30" stat="pAtkSpd" val="1.05"/>
<mul order="0x30" stat="pAtk" val="1.15"/>
<add order="0x40" stat="baseCrit" val="#baseCrit"/>
<mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/>
<add order="0x40" stat="pvePhysDmgBonus" val="15"/>
<add order="0x40" stat="pvePhysDmgBonus" val="6"/>
<add order="0x40" stat="pvePhysSkillDmgBonus" val="12"/>
</for>
</skill>
nothing works ...
<mul order="0x30" stat="maxHp" val="1.80"/> my HP stays the same ...
the only way the custom stats to work is via stats_custom_mod.xml
So any suggestions?!
P.s - before I didn't have any issue adding any skills or stats!

