problem with reusedelay CP Potion (interlude)

kdev

Vagabond
I can't add a reuse option to CP potions. The idea would be that each player, once they use the potions, can't reuse them again until 2 seconds have passed.I tried the method.

<set name="reuseDelay" val="2000"/>but it has no effect.

Any suggestions?

<skill id="2166" levels="2" name="CP Gauge Potion">
<table name="#item">5591 5592</table>
<table name="#power">50 200</table>
<set name="magicType" val="SPECIAL"/>
<set name="icon" val="icon.skill0000"/>
<set name="power" val="#power"/>
<set name="magicLevel" val="1"/>
<set name="itemConsumeId" val="#item"/>
<set name="itemConsumeCount" val="1"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="COMBATPOINTHEAL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="altUse" val="true"/>
<set name="isHandler" val="true"/>
</skill>
 
I can't add a reuse option to CP potions. The idea would be that each player, once they use the potions, can't reuse them again until 2 seconds have passed.I tried the method.

<set name="reuseDelay" val="2000"/>but it has no effect.

Any suggestions?

<skill id="2166" levels="2" name="CP Gauge Potion">
<table name="#item">5591 5592</table>
<table name="#power">50 200</table>
<set name="magicType" val="SPECIAL"/>
<set name="icon" val="icon.skill0000"/>
<set name="power" val="#power"/>
<set name="magicLevel" val="1"/>
<set name="itemConsumeId" val="#item"/>
<set name="itemConsumeCount" val="1"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="COMBATPOINTHEAL"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="altUse" val="true"/>
<set name="isHandler" val="true"/>
</skill>

use this under the item itself, and not the skill.

<set name="reuse_delay" value="2000"/>
 
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