- IMPORTANT NOTICE: Changes to PvP event configuration https://lucera2.com/threads/important-notice-changes-to-pvp-event-configuration.4927/
- ATTENTION! Items have been extracted from the code and actions for the items have been implemented.
- Added separation of drop type and button in rewardlist_info.htm Available filters: RATED_GROUPED, NOT_RATED_GROUPED, NOT_RATED_NOT_GROUPED, SWEEP
- Implemented a system of Lucky Stones for enchant
- Expanded functionality of enchant stones
- Fix MCrit system message
- rework //pvpevent command
- Added an option for enchant scrolls that allows you to sharpen to a random enchant from increment="" is min level and to increment_max="" max level
- Fix double consume enchant scrolls
- Now you can insert enchantment scrolls if you have run out of blessed ones - you can insert regular ones without closing the enchantment window
- Impl Master Of Enchanting event
- Added config for min enchant level at Excalibur event
- Correction description for reward at Excalibur event
- Fixed a bug where the event would still start on time even if it was turned off
- Made event activation more flexible and more informative and added foolproofing
- Ru localization for books
- Cleaned up the code for the player, preparing for the implementation of a new zone types
- The logic of zones with the no_restart type has been completely redesigned
- Redesigned admin function for server information
- Baium's logic put into official form
- Cleaned up the player code from illogical code when working with zones and moved it to a logical place
- Archangel have agro range 2000
- Config for adding bypasses without obfuscation
- Added VIP system
- Added skills, items, rewards, VIP scrolls
- Added an example with VIP items and VIP rewards to prime_shop.xml
- Added admin command for VIP poits Usage: //add_vip_points count <target>
- Added lost skill for VIP scroll
- Move from PTS quests Magical Power of Water - Part 1 and Magical Power of Water - Part 2