- Migrating from JDK 8 to Oracle JDK 17! https://lucera2.com/threads/migrating-from-jdk-8-to-jdk-17.5259/
- Important update. Correction for Telnet Server
- Admin characters when clicking on the map and holding down Ctrl+Shift and clicking on the location with the mouse moves freely around the map
- ATTENTION!! crystal_grades.xml/dtd UPDATED. Hardcode of grade levels removed
- Full rework abnormal effects
- Fixed a bug with a passive abnormal. Now changing the appearance through a passive skill works correctly
- Skills that are used with items have been reworked
- Impl Jumps for players. For Admins //jump_target for players .jump
- Added to code CategoryData from PTS
- System for using skills when equipping items has been reworked
- Correction for Grade Penalty skills
- Impl pvp rank service
- Telegram bot has been reworked. CPU and RAM monitoring has been added, Noble, Hero, Premium, Name and Title Change have been added
- Code cleanup
- Base time is also multiplied if multipliers are set for the Buff Sales Service
- One more rework for HTML Cache
- SellBuff - effectTime to seconds
- Buff sales service has been reworked, configuration parameters have been moved to XML
- Fixed grammar and syntax errors in configs
- Fix Reload Instance zones
- Fix for instances with config necessary="true" the quantity is also checked
- Minor refactoring for Default Ai
- More logical rework of teleporting NPCs
- Rework and unhardcode Merchant of Mammon and Blacksmith of Mammon and Toma
- Correcting grammatical errors in strings
- If the API key is already in use by another server, we output it to the logs in human language, not as an error code
- We output the name and quantity for the necessary keys for Capsuled items
- Correction for the basic AI
- Added new Reward Type RATED_NOT_GROUPED. That is the same as at l2j - drop without a group and rated each item
- Correction for Teleport Bookmark. Set a reuse on teleport only if there is an item for teleport available
- Correction jump for Dark Elf's Mages
- Add effect Jump. Example <effect count="1" name="Jump" time="1" val="0"/>
- lil rework Benom, there is no point in constantly dragging him to prison, we only check during an attack
- Lottery ends time to cron tab config
- The cache has been reworked, ehcache has been removed since it is unnecessary for such simple implementations as mail cache, item linking and for HTML
- Configs for item link and mail cache size have been output
- Minor rework of jump logic
- Fixed updating of the set in the party room
- Added packet ExPlayAnimation
- Fixed teleport scroll to s_escape_scroll_barka
- if a player is in combat and tries to get a buff from a buffer, we report the impossibility in the chat
- Important fix. Rework Raid Boss calculation points
- Minor rework of ServerOpen service
- L2 Day does not upload files until the event is activated
- One more correction for DropEvent
- cg-all update
- Correction for //rec admin command
- Added Npc RunSpd modificator
- Correction for DropEvent. I have written everything more clearly and also checked the actor's relevance.
- Oooops! Fix An Ice Merchants Dream quest HTMLs
- Added config to return an old version of promo codes
- Configurable code has been moved to XML for the event L2Day. Drop, Reward, Letters
- Move from PTS Monastery of Silence and also implemented Holy Brazier "event" and Npc
- Fixed "NPC Death Bomb" skill
- Added cond min_pledge_level