Reward castle skills for owner

Path: gameserver\data\residences\
Format: XML
For example, lets take the file gameserver\data\residences\[1] gludio_castle.xml

02f344d52b68c8f01147ce2db9aa207b.png


Working parameter for Castle:
<skills>
</skills>

Now, for example, we add a skill that will be given to the clan while he owns it:
<skills>
<skill id="100500" level="1" />
<skill id="100501" level="1" />
<skill id="100502" level ="1" />
</skills>
 
give leader item with skills like rune....
This system grants skills to the clan, not to players or the clan leader.
Sorry, I expressed myself badly, for example, I wanted to give a different Cloak to each leader of different castles, for example, a red Giran Cloak, a purple Aden Cloak, etc., and when the castle was lost, the cloaks would go to the next leader.
 
Sorry, I expressed myself badly, for example, I wanted to give a different Cloak to each leader of different castles, for example, a red Giran Cloak, a purple Aden Cloak, etc., and when the castle was lost, the cloaks would go to the next leader.
Add to this cloak what castle, we have it. Look at the tiaras how it's done
 
Last edited:
estimados, sirve esto para los clan halls tambien? por que puse en los clan halls y no me da los skills no ibstante si me entrego los stats en los castills
 
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