it is normal the Shyeed's Bow to give more Crit v DB?
Shyeed's Bow:
Draconic Bow:
Shyeed's Bow:
Code:
<weapon id="8807" name="Shyeed's Bow" add_name="Focus">
<!-- [shyeed_bow_focus] -->
<set name="atk_reuse" value="820"/>
<set name="crystal_count" value="2824"/>
<set name="crystal_type" value="A"/>
<set name="crystallizable" value="true"/>
<set name="icon" value="icon.weapon_shyid_bow_i01"/>
<set name="mp_consume" value="5"/>
<set name="price" value="35300000"/>
<set name="rnd_dam" value="5"/>
<set name="soulshots" value="2"/>
<set name="spiritshots" value="1"/>
<set name="type" value="BOW"/>
<set name="weight" value="1640"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<skills>
<skill id="3050" level="2"/>
</skills>
<for>
<add stat="pAtk" order="0x10" value="570"/>
<add stat="mAtk" order="0x10" value="133"/>
<set stat="baseCrit" order="0x08" value="120"/>
<set stat="atkBaseSpeed" order="0x08" value="227"/>
<add stat="accCombat" order="0x10" value="-4.0000"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
Code:
<skill id="3050" levels="2" name="Special Ability: Focus">
<table name="#baseCrit">61.6 102</table>
<table name="#magicLevel">64 70</table>
<set name="icon" val="icon.skill1077"/>
<set name="magicLevel" val="#magicLevel"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="baseCrit" val="#baseCrit"/>
<mul order="0x30" stat="pvpMagicSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysDmgBonus" val="1.05"/>
</for>
</skill>
Draconic Bow:
Code:
<weapon id="7577" name="Draconic Bow" add_name="Focus">
<!-- [draconic_bow_focus] -->
<set name="atk_reuse" value="1500"/>
<set name="crystal_count" value="2440"/>
<set name="crystal_type" value="S"/>
<set name="crystallizable" value="true"/>
<set name="icon" value="icon.weapon_draconic_bow_i01"/>
<set name="mp_consume" value="6"/>
<set name="price" value="48800000"/>
<set name="rnd_dam" value="5"/>
<set name="ensoul_slots" value="1" />
<set name="ensoul_bm_slots" value="1" />
<set name="soulshots" value="1"/>
<set name="spiritshots" value="1"/>
<set name="type" value="BOW"/>
<set name="weight" value="1650"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<skills>
<skill id="3567" level="1"/>
</skills>
<for>
<add stat="pAtk" order="0x10" value="581"/>
<add stat="mAtk" order="0x10" value="132"/>
<set stat="baseCrit" order="0x08" value="120"/>
<set stat="atkBaseSpeed" order="0x08" value="293"/>
<add stat="accCombat" order="0x10" value="-4.0000"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
Code:
<skill id="3567" levels="2" name="Special Ability: Focus">
<table name="#baseCrit">88.1 116 133 139 139</table>
<table name="#magicLevel">75 80 84 85 86</table>
<set name="icon" val="icon.skill1077"/>
<set name="magicLevel" val="#magicLevel"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<add order="0x40" stat="baseCrit" val="#baseCrit"/>
<mul order="0x30" stat="pvpMagicSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysDmgBonus" val="1.05"/>
</for>
</skill>
