sub stack // subclass accumulative ?

Lordeze

Heir
Customer
Hola, tengo una pregunta sobre las configuraciones de subclases. ¿Existe una opción para acumular todas las habilidades en cada subclase?

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alt + f in the Notepad++

reemplace ->

<set name="isMultiClassSkill" val="false"/>

<set name="isMultiClassSkill" val="true"/>

and ready
 
Is there any way to make the buff be either frenzy or tottem?
Ej: Guts - Frenzy / Frenzy - Bear / Frenzy - Puma

and another consultation, how to avoid the accumulation of PASSIVE??
 
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Is there any way to make the buff be either frenzy or tottem?
Ej: Guts - Frenzy / Frenzy - Bear / Frenzy - Puma

you use the same stackType for the skills that you want to erase each other.
XML:
      <effect name="Buff" count="1" time="15" stackType="yournamehere" stackOrder="1">
and stackOrder the higher number will replace the lower number. so if you want frenzy to always replace guts or tottems you put higher stackOrder number.
if you let all the same then all of them will replace each other.

and another consultation, how to avoid the accumulation of PASSIVE??
good one, i have this question too now....
 
<effect count="1" name="Buff" stackOrder="1" stackType="possession" time="120" val="0"> Fixed!

It would be just the passive jaja
 
you use the same stackType for the skills that you want to erase each other.
XML:
      <effect name="Buff" count="1" time="15" stackType="yournamehere" stackOrder="1">
and stackOrder the higher number will replace the lower number. so if you want frenzy to always replace guts or tottems you put higher stackOrder number.
if you let all the same then all of them will replace each other.


good one, i have this question too now....
deleting it or replace one for all class id

one light armor passive for all races
one heavy armor pasive for all races
.......
............

.........
etc
 
instead of eliminating passives you add “//”, and so that the passives are not added, what you should do, is to assign a universal passive, that is, each race has its own passive of light/heavy/robe armor that adds extra points, but what would happen if I add 3 different races that have the same passive but different ID?

they add all the passives and generate unbalance, what they do is to give the same passive for all the races that use the same type of passive, they assign the same passive ID for those races, and when classes are added in a stucksub, the passives will be added since they are the same ID and it does not generate unbalance
 
en vez de eliminar pasivas le agregas “//”, y para que no se agreguen las pasivas, lo que deberias hacer, es asignar una pasiva universal, es decir, cada raza tiene su propia pasiva de armadura ligera/pesada/tunica que suma puntos extra, pero que pasaria si agrego 3 razas diferentes que tienen la misma pasiva pero diferente ID?

agregan todas las pasivas y generan desbalance, lo que hacen es dar la misma pasiva para todas las razas que usen el mismo tipo de pasiva, asignan el mismo ID de pasiva para esas razas, y cuando se agregan clases en un stillsub, se agregaran las pasivas ya que son el mismo ID y no genera desbalance
Thanks brother I will try it to see if it works for me!
 
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