Summons in party window

This need re-work in the interface.u and interface.xdat

I have never worked with it, but thinking logically, you need to identify how the summon window works, besides that, when you have the summon spawned put in the chat this command: ///show windowname this will identify which window it is in xdat and the same name to identify it in the interface.u

normally a scammer for this service will charge you 250 500 USD, instead of giving you this information like the one I am giving you. I know it is difficult, but if you give love to your work, believe me you will achieve everything and you will not depend on bad circles.

another alternative, after identifying, is to look for the class of the “party” and put it there copying the xdat of the summon, after that, introduce the code of the summon in the code of the party, it should work, if you don't know much of unreal.scripts with an ia, giving a good explanation you can do it, obviously, I recommend you to know first what each part of the code means, the AI explains it perfectly.

and remember, as long as you work with AI, it needs a good context to help you better.
 
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