Can someone tell me where I wrong. No matter what the cAtk stay the same. I tried with add/mul option. I always make the same crit on the mob with this weapon ....
<skill id="11200" levels="1" name="Special Ability: Dreadbane"> <!-- dreadbane -->
<set name="icon" val="icon.skill1086"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="pAtkSpd" val="1.10"/>
<mul order="0x30" stat="pAtk" val="1.10"/>
<mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysDmgBonus" val="1.05"/>
<add order="0x40" stat="poleTargetCount" val="5"/>
<add order="0x40" stat="accCombat" val="3"/>
<mul order="0x30" stat="pvePhysDmgBonus" val="1.10"/>
<mul order="0x30" stat="cAtk" val="0.2">
<using kind="Pole"/>
</mul>
</for>
</skill>
<skill id="11200" levels="1" name="Special Ability: Dreadbane"> <!-- dreadbane -->
<set name="icon" val="icon.skill1086"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<mul order="0x30" stat="pAtkSpd" val="1.10"/>
<mul order="0x30" stat="pAtk" val="1.10"/>
<mul order="0x30" stat="pvpPhysSkillDmgBonus" val="1.05"/>
<mul order="0x30" stat="pvpPhysDmgBonus" val="1.05"/>
<add order="0x40" stat="poleTargetCount" val="5"/>
<add order="0x40" stat="accCombat" val="3"/>
<mul order="0x30" stat="pvePhysDmgBonus" val="1.10"/>
<mul order="0x30" stat="cAtk" val="0.2">
<using kind="Pole"/>
</mul>
</for>
</skill>

