Sell Custom extensions for lucera2 | HTML Design (NPC & CB)

Dressme System for weapons & accessories

BUY FROM HERE

Full customizable dressme system tested only in Interlude (soon will be tested on Classic).
Try items for 10s/3days/7 days or buy permament. All options can have different prices
Remove separately armor/weapon/accessory.
If someone have interest let me know. I still don't know what price to put it for sale.
Demo
 
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Final touches to the autofarm. Paths are working! There will be no more cannot see monster!
When the character can not see the mob he will start run on the paths that you set and it will continue farm!
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{+} Rep :cool: :cool:
I just want to say how impressed I am with your work. Your scripts are always top-notch. You communicate clearly, Plus, your support is always reliable. Truly an excellent developer — thank you for everything!
 
Instant reload stats on items via stats_custom_mod_ext.xml
In game write //reloadmodstat and it will instantly apply all changes that you do in stats_custom_mod_ext.xml
This is the perfect tool for instant balance fix. It supports multiply classids, itemids.
NOTE: You do not need to restart your server just type the command and its done!
For example adding 20% pvp skill damage

HTML:
<player classId="8,93">
        <equipedWith itemId="9804,15001,15003">
            <mul stat="pvpPhysSkillDmgBonus" val="1.20"/>
        </equipedWith>
    </player>

BUY FROM HERE
 
Love Event (pvp event | 2 teams)
Description: The players register from the NPC, after that they are teleported to X Y Z (2 teams).
All players have equal items (Formal Wear + cupid bow)
All players have the same stats like HP, MP, CP, DEFENCE, ATAK SPEED.
The goal is the team to make XX amount of kills to get the reward.
All skills do not make damage, you can hit only with the BOW.
You can not equip/unequip other items. The code strictly uses only Formal wear + cupid bow!
After finish all players are teleported back.

Video Coming soon.

Features:
Registration from NPC
Admin commands for start/stop
//openlove — opens LoveEvent registration
//openlove X minutes — opens registration for X minutes, then auto-starts the event when the timer ends.
//startlove — starts the event immediately using currently registered players (closes registration first)
//closelove — closes registration and cancels any pending auto-start timer.
//stoplove — force-stops the event: ends it immediately, restores players (gear/title/stats/buffs)
//lovestatus — shows current status to GM: running flag, registration open flag, team scores (A/B), and current goal kills.
Keeps the players buffs
Adding autoflag on all players

Winning team rewards (configs)
Reward per kill (configs)
scheduled time for start the event (configs)
Any zone can be configurated with x y z only
IP/HWID Protection for registration.
Dynamic goal depends on participants
# Dynamic GoalKills by participant count (online registered at start).
# Format: min-max=goal;min-max=goal;min+=goal
# Rules are evaluated in order; first match wins.
# Example for your case:
GoalKillsByParticipants = 1-10=10;11-20=40;21-50=50;51+=200


 
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Added video for Love event. Price 30eur.
I'm leaving the L2 community so if you are interested of any of the codes that are for sale, DM me. Prices are negotiable.
 
Advanced autofarm

Features:
5 Semi automatic profiles:
1: Fighter Profile
2: Archer Profile
3: Mage Profile
4: Healer Profile
5: Summoner Profile


Buy Farmtime
Free time
Farmtime with coins


Selecting monster to hunt
Ability to delete/add custom targets
Farm Range 200-1800
Follow Range 50-200 (auto follow pt leader)
Assist to party leader
Auto Attack Mode Only (Can use skills too)
PvP Mode - If someone hit your autofarm char he will start attacking it.
Respect Mode - Do not hit the other players farm monsters
Monster assist (assist only to monsters)
Healer Mode - Automatic Heals including automatic resurrection.
Auto Spoil and sweep
Ability to add pet attack to the 8 bar skills
Limited the log names of the mobs
Config for max autofarm time (for example 24h max)
IP/HWID protection (max users to use the autofarm)
All messages works with strings
Config for prefix (example Autofarm, Server Name)​
# Enable system?
# To start autofarming, write in the chat .autofarm
AllowAutoFarm = True
# Autofarming use purchased time with active - True
# Autofarming time goes regardless of whether it's active or not - False
AutoFarmTimeTrackUsageOnly = True
# If enable only premium players can use the service.
AutoFarmOnlyForPremium = False
# Service is free?
AutoFarmIsFree = True
# Service is free only for premium players?
AutoFarmIsFreeForPremium = True
# Price list. Format [<hours>,<itemId>:<amount>]
AutoFarmPriceList = 1,16163:1;3,16164:1;6,16165:1;12,16166:1
# Enable a free trial option for players
AllowFarmFreeTime = True
# Reset the trial period every day?
AllowRefreshFarmTime = True
# Free Period time [in hours]
FarmFreeTime = 6
# If true, limits are calculated by the hwid. If false by ip.
AllowCheckHwidLimits = True
# Set effect when start auto farming: sleep, bleeding, stun, poison, mute, dummy
# Example: AutoFarmAbnormalEffectName = sleep
AutoFarmAbnormalEffectName = bleeding
# Place a red ring around the player when activating autofarm
AutoFarmSetRedRing = false
# Active limit auto farms
FarmActiveLimits = 1
# Price for limit extension.
# When the server is restarted, the extension is reset to zero.
FarmExpendLimitPrice = 16113,1
# Default settings for attack skills
AttackSkillChance = 100
AttackSkillPercent = 5
# Default settings for chance skills
ChanceSkillChance = 100
ChanceSkillPercent = 5
# Default settings for self skills
SelfSkillChance = 100
SelfSkillPercent = 5
# Default settings for heal skills
HealSkillChance = 100
HealSkillPercent = 30
# Default settings for summon attack skills
SummonAttackSkillChance = 100
SummonAttackSkillPercent = 5
# Default settings for summon self skills
SummonSelfSkillChance = 100
SummonSelfSkillPercent = 5
# Default settings for summon heal skills
SummonHealSkillChance = 100
SummonHealSkillPercent = 30
# Auto revive request on death
AutoFarmSendReviveOnDead = False
# Default shortcut to check skills.
ShortCutPage = 1
# Default and max distance for search mobs.
SearchDistance = 1800
# Default auto farm type. [0 Fighter] [1 Archer] [2 Mage] [3 Support] [4 Summon]
AutoFarmType = 0
# Default interval task.
AutoFarmIntervalTask = 150
# Skills Extra Delay [in seconds].
SkillsExtraDelay = 0
# Keep Location Delay [in seconds].
KeepLocationDelay = 4
# Run Close Up Delay [in seconds].
RunCloseUpDelay = 0
# Run Close Up distance.
RunCloseUpDistance = 50
# Allow auto-farming with cursed weapons?
AutoFarmAllowForCursedWeapon = False
# Stop auto farm on pvp flag
AutoFarmStopOnPvPFlag = False
# Zones in which it is prohibited to use auto-farm
# Example: AutoFarmProhibitedZones = [giran_town_peace1],[giran_town_peace2] or simply AutoFarmProhibitedZones = [giran_town_peace1]
AutoFarmProhibitedZones =
# Ignore id mobs from the list
# Example: AutoFarmIgnoreMobIds = 20001, 20002
AutoFarmIgnoreMobIds = 48603, 48602, 50403, 50405
#########################
### EVO AUTOFARM CONFIG NEW PROPERTIES
#########################

AutoFarm_GuardTickMs = 80
# default radius
AutoFarm_DefaultSearchRange = 900

# UI: npc name limit
AutoFarm_UiMobNameMax = 14

# ===============================================================
AutoFarm_Debug_Guard = True
# най-важното

# removing idle cast
EvoPostCastPauseMs = 5

# minimum comp
EvoNetCompMs = 5

# early cast
EvoReuseSlackMs = 40

# removing jitter
EvoJitterMageMs = 0
EvoJitterGlobalMs = 0

#
# target filter debug
AutoFarm_Debug_TargetFilters = False

# дали AutoFarm да стартира включен при login (иначе ON/OFF се помни в character_variables)
AutoFarm_EnabledByDefault = False

# Логика на уменията (EvoSkills, Archer логове, "id=xxx disabled", "AI.Cast ok ..."):
# - това е най-шумното и най-вероятният източник на лаг при теб
AutoFarm_Debug_Skills = True

# Пътеките (EvoPathService):
# - дебъг за path точки, движение по path, canSeeTarget и т.н.
# - ако чертаеш линии с ExServerPrimitive – дръж това False на live
AutoFarm_Debug_Path = False

# === Respawn settings ===
AUTORESPAWN_ENABLED=true
RESPAWN_REQUIRE_ACTIVE=true
RESPAWN_DELAY_MS=8500
TELEPORT_DELAY_MS=5500
SAFE_OFFSET_Z=0
AUTOSTART_AFTER_RESPAWN=true
DETECT_BY_PLAYER_VAR=true
DETECT_VAR_KEYS=af_run

#top textures
EvoFarmIconFighter = newfarm.fighter
EvoFarmIconArcher = newfarm.archer
EvoFarmIconMage = newfarm.mage
EvoFarmIconHealer = newfarm.healer
EvoFarmIconSummoner = newfarm.summon

# ==== Evo Autofarm ====
# first setup defalt range
EVO_AF_DEFAULT_RANGE = 600

# whitelist slots monsters
EVO_AF_WHITELIST_SLOTS = 6

# character skills
EVO_AF_SKILL_SLOTS = 8

# target ranges
EVO_AF_ALLOWED_RANGES = 200,600,1200,1800


#Max autofarm time
AutoFarmMaxHours = 12

########################
#BP
# ===== Healer Mode =====
HealerModeEnabled = true
HealerModeClassIds = 16,97,17,98
HealerModeRange = 900

HealerResEnabled = true
HealerResHpSafetyPct = 20

HealerEmergencyHpPct = 95
HealerGroupHpPct = 80
HealerGroupMinMembers = 1
HealerSelfEmergencyHpPct = 50

HealerAttackWhenIdle = true

HealerActionIntervalMs = 900
HealerTargetLockMs = 1200
HealerResAttemptLockMs = 5000

HealerResSkillIds = 1016
HealerSingleHealSkillIds = 1401,1311
HealerGroupHealSkillIds = 1217,1335
HealerSelfHealSkillIds = 1218,1418

HealerAllowStartWithoutWhitelist = true
HealerDebug = false
HealerDebugEveryMs = 2000

HealerFollowLeaderWhenIdle = true
HealerFollowRange = 250

# ===== Balance Life -> Body of Avatar combo =====
HealerBalanceLifeEnabled = true
HealerBalanceLifeSkillId = 1335
HealerBodyOfAvatarSkillId = 1311
HealerBalanceLifeHpPct = 50
HealerBalanceLifeMinMembers = 2
HealerBalanceLifeAfterDelayMs = 250
HealerBalanceLifeAttemptLockMs = 8000

#
# ===== Anti-abuse ограничения =====
AutoFarm_MaxActivePerHWID = 1
AutoFarm_MaxActivePerIP = 1

AutoFarm_BlockInOlympiad = true
AutoFarm_BlockInSiege = true
AutoFarm_BlockInPvPZone = false
AutoFarm_BlockHealerInPvP = true

#
# Summon / Pet integration
AutoFarm_PetSkillsInUi = true
AutoFarm_PetAssistEnabled = true
AutoFarm_PetAssistIntervalMs = 700
AutoFarm_PetOnlyForSummonType = true

MsgPrefix = L2 Evo System

Respawn Points
You can have up to 3 different respawn points.
When you die while your autofarm is active it will automatically resurrect the character and it will start farming again.

Paths
You can draw lines where the character to go. For example if around the character have a lot of objects or the character can not see the target, the paths will help the character to take other path to hit the monster. With this feature the character will always find a way to find the mob and to hit it and the autofarm will continue to work.

Potions
The original potions setup (ACP) just redesigned page

8 Bar skills
You can add up to 8 skills. Each skill can be activated:
- by target hp (%)
-Player hp (%) (for example battle heal,frenzy)
You can set the skill to be used after full reuse
Once per target
Self buff (when missing) when the buff expire it will apply automatically
On corpse(like corpse life drain)

New skills page (for adding skills)

Price 150 eur / negotiable.
If you are interested just DM me.
Future updates/fixing bugs are available till the end of the month!
How to install? Place the ext.jar and the new configs + html pages and all done! No need to do anything more!
 

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