Hello everyone,
I’m having a problem with the fake appearance system. When I test two fake appearances, one of them gets stuck.
For example, if I test the body only, the fake respects its trial time correctly. But when I test both body and hat, the hat respects its trial time, while the body fake does not disappear and stays permanently active. It only goes away after relogging.
Is it possible to adjust this so both can be tested at the same time correctly?
I haven’t tested it with weapons yet, but I think it might be the same issue — when testing two fakes at the same time, one remains stuck while the other respects its trial duration.
I’m attaching a video. Sorry it’s 2 minutes long, but if it’s shorter you can’t clearly see the issue I’m describing.
I’m having a problem with the fake appearance system. When I test two fake appearances, one of them gets stuck.
For example, if I test the body only, the fake respects its trial time correctly. But when I test both body and hat, the hat respects its trial time, while the body fake does not disappear and stays permanently active. It only goes away after relogging.
Is it possible to adjust this so both can be tested at the same time correctly?
I haven’t tested it with weapons yet, but I think it might be the same issue — when testing two fakes at the same time, one remains stuck while the other respects its trial duration.
I’m attaching a video. Sorry it’s 2 minutes long, but if it’s shorter you can’t clearly see the issue I’m describing.