The first that you have to make - to include an option in
altsettings.properties
# Allow custom hero status / Issuance of a custom heroism after the kill RB type HeroAndNoblessRewarder
AltAllowCustomHero = True
# Time Expire of Custom Hero status (in hours)
CustomHeroExpireTime = 24
We take in an example Flame of Splendor Barakiel
And we change the field <set name="type" value="RaidBoss"/> on <set name="type" value="HeroAndNoblessRewarder"/>
CONDITION:
Conditions for obtaining HERO - you have to be in a party, you have to be not farther than a distance 1500 and to be on the MAIN class and not less 75th level
altsettings.properties
# Allow custom hero status / Issuance of a custom heroism after the kill RB type HeroAndNoblessRewarder
AltAllowCustomHero = True
# Time Expire of Custom Hero status (in hours)
CustomHeroExpireTime = 24
We take in an example Flame of Splendor Barakiel
Code:
<npc id="25325" name="Flame of Splendor Barakiel" title="Raid Boss">
<set name="aggroRange" value="0"/>
<set name="ai_type" value="Fighter"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="57"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="73"/>
<set name="baseHpMax" value="562442"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="117.684"/>
<set name="baseINT" value="76"/>
<set name="baseMAtk" value="1190"/>
<set name="baseMAtkSpd" value="3819"/>
<set name="baseMDef" value="764"/>
<set name="baseMEN" value="80"/>
<set name="baseMpMax" value="1345.8"/>
<set name="baseMpReg" value="2.7"/>
<set name="basePAtk" value="4077"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="1412"/>
<set name="baseRunSpd" value="190"/>
<set name="baseSTR" value="60"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="70"/>
<set name="baseWalkSpd" value="50"/>
<set name="collision_height" value="30.0"/>
<set name="collision_radius" value="8.0"/>
<set name="level" value="70"/>
<set name="rewardExp" value="4135550"/>
<set name="rewardRp" value="2884"/>
<set name="rewardSp" value="777993"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="RaidBoss"/>
<equip>
<rhand item_id="6717"/>
<!--Monster Only(Einhasad Warrior)-->
</equip>
<minions>
<minion npc_id="25326" count="1"/>
<!--Barakiel's Disciple-->
<minion npc_id="25327" count="1"/>
<!--Barakiel's Acolyte-->
</minions>
<skills>
<skill id="4045" level="1"/>
<!--Resist Full Magic Attack-->
<skill id="4188" level="7"/>
<!--Bleed-->
<skill id="4190" level="7"/>
<!--Decrease MP-->
<skill id="4192" level="7"/>
<!--BOSS HP Drain-->
<skill id="4408" level="1"/>
<!--HP Increase (1x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="11"/>
<!--Average P. Atk.-->
<skill id="4411" level="11"/>
<!--Average M. Atk.-->
<skill id="4412" level="11"/>
<!--Average P. Def.-->
<skill id="4413" level="11"/>
<!--Average M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="4"/>
<!--One-handed Sword-->
<skill id="4416" level="8"/>
<!--Angels-->
<skill id="4494" level="1"/>
<!--Raid Boss-->
<skill id="4913" level="1"/>
<!--Raid Boss - Level 70-->
</skills>
<attributes>
<defence attribute="fire" value="0"/>
<defence attribute="water" value="0"/>
<defence attribute="wind" value="0"/>
<defence attribute="earth" value="0"/>
<defence attribute="holy" value="0"/>
<defence attribute="unholy" value="0"/>
</attributes>
<rewardlist type="RATED_GROUPED">
<group chance="88.8576">
<reward item_id="5312" min="1" max="1" chance="10.1358"/>
<reward item_id="5528" min="140" max="420" chance="5.713"/>
<reward item_id="5527" min="81" max="243" chance="9.8743"/>
<reward item_id="5495" min="40" max="120" chance="25.396"/>
<reward item_id="5317" min="1" max="1" chance="10.1358"/>
<reward item_id="5315" min="1" max="1" chance="14.4641"/>
<reward item_id="6570" min="1" max="1" chance="17.3435"/>
<reward item_id="6578" min="1" max="1" chance="6.9375"/>
</group>
<group chance="75.0">
<reward item_id="8172" min="1" max="3" chance="33.3334"/>
<reward item_id="8176" min="3" max="9" chance="33.3333"/>
<reward item_id="8619" min="1" max="1" chance="33.3333"/>
</group>
</rewardlist>
</npc>
And we change the field <set name="type" value="RaidBoss"/> on <set name="type" value="HeroAndNoblessRewarder"/>
CONDITION:
Conditions for obtaining HERO - you have to be in a party, you have to be not farther than a distance 1500 and to be on the MAIN class and not less 75th level