<skill id="357" levels="1" name="Focus Power">
<!--
For 2 minutes, increases frontal critical attack damage by 30%, side critical attack damage by 30% and rear critical attack damage by 60%. Requires a dagger.
Уменьшает урон Крит. Атк. спереди на 30% и увеличивает урон Крит. Атк. сбоку на 30%, урон Крит. Атк. сзади на 60% в течение 2 минут.
-->
<table name="#side">1.3</table>
<table name="#back">1.6</table>
<table name="#sideBlow">1.15</table>
<table name="#backBlow">1.3</table>
<table name="#magicLevel">78</table>
<set name="icon" val="icon.skill0357"/>
<set name="reuseDelay" val="120000"/>
<set name="magicLevel" val="#magicLevel"/>
<set name="hitTime" val="2000"/>
<set name="hitCancelTime" val="500"/>
<set name="mpConsume2" val="36"/>
<set name="effectPoint" val="669"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_ACTIVE"/>
<cond msgId="113" addName="1">
<using kind="Dagger" />
</cond>
<for>
<effect count="1" name="Buff" stackOrder="1" stackType="focus" time="120" val="0">
<mul order="0x30" stat="cAtk" val="0.7">
<and>
<using blowskill="false" />
<target direction="front" />
<using kind="Dagger"/>
</and>
</mul>
<mul order="0x30" stat="cAtk" val="0.85">
<and>
<using blowskill="true" />
<target direction="front" />
<using kind="Dagger"/>
</and>
</mul>
<mul order="0x30" stat="cAtk" val="#side">
<and>
<using blowskill="false" />
<target direction="side" />
<using kind="Dagger"/>
</and>
</mul>
<mul order="0x30" stat="cAtk" val="#sideBlow">
<and>
<using blowskill="true" />
<target direction="side" />
<using kind="Dagger"/>
</and>
</mul>
<mul order="0x30" stat="cAtk" val="#back">
<and>
<using blowskill="false" />
<target direction="behind" />
<using kind="Dagger"/>
</and>
</mul>
<mul order="0x30" stat="cAtk" val="#backBlow">
<and>
<using blowskill="true" />
<target direction="behind" />
<using kind="Dagger"/>
</and>
</mul>
</effect>
</for>
</skill>