It's a script that changes all the drop rates for the mobs without the player needing to calculate the math.
this example:
The structure group contains a series of drop chances for different items. The group chance represents the overall probability that any of the items within the group will drop. Let's break it down:
Let's make it more detailed the actual drop rate:
To calculate the actual drop rate for item 271, we need to consider both the group chance and the individual item chance. The group chance is 11.718%, and within this group, the drop rate for item 271 is 0.3507%.
To find the final drop rate, we multiply the group chance by the item chance:
0.11718×0.003507=0.000411226860.11718 \times 0.003507 = 0.00041122686
So, the final drop rate for item 271 is approximately 0.0411%, which is just over 0.04%.
So, if you set group chance="100", the item drop rates will be as follows:
In essence, it will perform all the calculations and change them to the actual drop rates.
Here is the group with the actual drop rates calculated:
Anyone who doesn't understand can simply try a file and they will understand.
Attention: Add the NPCs that have drops.
this example:
CSS:
<group chance="11.718">
<reward item_id="271" min="1" max="1" chance="0.3507"/>
<reward item_id="1799" min="1" max="1" chance="46.8938"/>
<reward item_id="1866" min="1" max="1" chance="21.1025"/>
<reward item_id="1871" min="1" max="1" chance="31.653"/>
</group>
The structure group contains a series of drop chances for different items. The group chance represents the overall probability that any of the items within the group will drop. Let's break it down:
- The group chance is 11.718%. This is the overall probability that an item from this group will drop.
- Each reward represents a specific item with its own drop chance:
- Item 271: Drop chance 0.3507%.
- Item 1799: Drop chance 46.8938%.
- Item 1866: Drop chance 21.1025%.
- Item 1871: Drop chance 31.653%.
Let's make it more detailed the actual drop rate:
To calculate the actual drop rate for item 271, we need to consider both the group chance and the individual item chance. The group chance is 11.718%, and within this group, the drop rate for item 271 is 0.3507%.
To find the final drop rate, we multiply the group chance by the item chance:
0.11718×0.003507=0.000411226860.11718 \times 0.003507 = 0.00041122686
So, the final drop rate for item 271 is approximately 0.0411%, which is just over 0.04%.
So, if you set group chance="100", the item drop rates will be as follows:
- Item 271: 0.3507%
- Item 1799: 46.8938%
- Item 1866: 21.1025%
- Item 1871: 31.653%
In essence, it will perform all the calculations and change them to the actual drop rates.
Here is the group with the actual drop rates calculated:
CSS:
<group chance="100">
<reward item_id="271" min="1" max="1" chance="0.0410"/>
<reward item_id="1799" min="1" max="1" chance="5.4939"/>
<reward item_id="1866" min="1" max="1" chance="2.4732"/>
<reward item_id="1871" min="1" max="1" chance="3.7080"/>
</group>
Anyone who doesn't understand can simply try a file and they will understand.
Attention: Add the NPCs that have drops.