To configure the issuance of rewards for holding or holding or grabbing residences you need to go to the directory:
gameserver\data\events\siege
Next, open the XML file with the residences you need, as an example [1] gludio_castle.xml
<!-- <parameter name="on_siege_end_attacker_owned_leader_reward" value="4037:1" /> --> This parameter is responsible for the reward in the capture of the castle.
<!-- <parameter name="on_siege_end_defender_owned_leader_reward" value="4037:1" /> --> This parameter is responsible for the reward while holding the castle.
OR multiple reward
<!-- <parameter name="on_siege_end_attacker_owned_leader_reward" value="4037:1;57:100000" /> --> This parameter is responsible for the reward in the capture of the castle.
<!-- <parameter name="on_siege_end_defender_owned_leader_reward" value="4037:2;57:200000" /> --> This parameter is responsible for the reward while holding the castle.
You can uncomment both parameters for the award, and only one you need.
You can also reset the castle owners every time after setting the siege time (automatically occurs)
<parameter name="next_siege_date_drop_owner" value="true"/>
In the final version, your file will look something like this:
gameserver\data\events\siege
Next, open the XML file with the residences you need, as an example [1] gludio_castle.xml
<!-- <parameter name="on_siege_end_attacker_owned_leader_reward" value="4037:1" /> --> This parameter is responsible for the reward in the capture of the castle.
<!-- <parameter name="on_siege_end_defender_owned_leader_reward" value="4037:1" /> --> This parameter is responsible for the reward while holding the castle.
OR multiple reward
<!-- <parameter name="on_siege_end_attacker_owned_leader_reward" value="4037:1;57:100000" /> --> This parameter is responsible for the reward in the capture of the castle.
<!-- <parameter name="on_siege_end_defender_owned_leader_reward" value="4037:2;57:200000" /> --> This parameter is responsible for the reward while holding the castle.
You can uncomment both parameters for the award, and only one you need.
You can also reset the castle owners every time after setting the siege time (automatically occurs)
<parameter name="next_siege_date_drop_owner" value="true"/>
In the final version, your file will look something like this:

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